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Prototype called Death By Metal. First prototype was created with a working HUD, weapons, ammo, pawns, and maps. These are rough and were used to help with creation of gameplay mechanics. Created on 21 April 2013.

Top-down perspective prototype called Death By Metal. Created in Unreal Development Kit as part of a group project. This is the polished, final version with all elements (maps, HUD, weapons, ammo, etc) completed and working. Created 3 May 2013.

Very simple level to show off our pre-alpha game Temporal Shift. This level demonstrated the usage of our time dialation mechanic. Created by student group Team Temporal Shift using Unreal Development Kit on 28 March 2014.

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